Snapstone

A calm physics puzzle for iPhone

Pull it or push it. Don't let them meet.

Drop stones into a rope ring on raked sand. Dark stones pull toward each other and snap if they touch. Pale stones push everything away. After every drop, the rope tightens. Empty your hand without a snap.

Download on the App Store Coming soon to the App Store.
Free to start · no ads, ever.
Snapstone level 3: a white push stone in the ring, two dark stones at the rope, the Pull / Push toggle set to Push

"Easy. They're listening."

The Keeper · Garden 1, level 1
ONE
A dark pull stone in the ring with its reach zone drawn around it, and a second stone dropping in below

Dark stones pull.

Drop two too close and they slide together and snap. A snap ends the try, and you see exactly which drop did it.

TWO
A white push stone between two dark stones, shoving them apart

Flip one to push.

Tap Push and the next stone lands white side up. It shoves stones away and never snaps. Mind where it shoves them.

THREE
A smaller rope ring with three stones pressed against it

The rope tightens.

After each drop the ring gets smaller. A safe board on drop one is a trap by drop six. Plan the whole hand.

"Clack. They found each other."

The Keeper · the snap card
Level 2 with five stones pressed to a shrunken rope ring
The ring closes inFive stones, one drop left, nowhere easy.
The snap card: two stones circled in red, Clack, they found each other
Watch the snapSlow motion shows the drop that did it. Retry is one tap.
The Daily Ring board with three stones placed
The Daily RingOne ring a day, the same for everyone. Post your result to Game Center.
Play together setup with four players selected
Pass the phoneTwo to four people, one phone, one ring.
The Garden 1 level grid with stars on the first two levels
Three gardensForty-five hand-made levels, every one checked by our solver.

45 hand-made levels

Three gardens. Garden 2 starts with stones already in the ring; Garden 3 bolts white stones to the sand.

Every level can be cleared

Each one is checked by our solver, so every hint is a real one and no level is a dead end.

The Daily Ring

Built from the date, the same puzzle for everyone, with a Game Center leaderboard.

Play together

Two to four players on one phone. Each takes a hand of stones. Don't be the one who snaps.

Undo and hints

Three undos on every level. A hint shows where a stone can reach, then a safe spot if you still need one.

Nothing in the way

No account, no login, no timers, no energy, no ads. Works offline. Progress follows you through iCloud.

Garden 1 is free. One purchase opens the rest.

Fifteen levels, the Daily Ring, Play together and three free hints a day cost nothing. "All Gardens" is a single purchase, once, with no subscription behind it. It opens Gardens 2 and 3 and gives you three hints on every level.

  • Pay once. Nothing else to buy.
  • No ads before, after, or instead.
  • Restore on a new phone from Settings.
A white push stone

Rake the ring. Don't let them meet.

Snapstone is coming to the App Store. Want to try it before then? The PLAYRIOT beta crew gets early builds.